eFFCup

Decided by Referee eAI

Tournament Rules

Every match on eFFCup is watched and decided by Referee eAI under the rules below: automatically, 24/7, in any language. Read them once, play by them, and you'll never be ruled against unfairly.

⚖ Signing up for a tournament on eFFCup means you agree to play by these Tournament Rules and accept Referee eAI's decisions.

1.⚖ General principles

  • Referee eAI decides every match under these rules: results, disputes, absences, overdue matches, stalling, appeals. The organizers don't decide match results; they only act on accounts that break the rules (suspensions, bans).
  • Every decision is said in the match chat, with its reason. A loss is usually proposed first and recorded only if nobody appeals within 3 minutes.
  • The result the game recorded is the result that counts. The evidence Referee eAI uses: the match chat and when things were said, the room ID, end-of-match screenshots.
  • Talk in the match chat on the site (not Zalo or Messenger): only what's in the match chat counts as evidence.
  • Tournaments run by a community: its organizers decide; these rules are for reference.

2.📋 Before the match

  • Sign up before the draw; there's no check-in. The tournament draws itself 5 minutes before it starts and tells each player whom they play and when.
  • You can't sign up for two tournaments at the same time.
  • The home player (🏠, the upper slot in a bracket) creates a friend-match room with the tournament's settings (team type, extra time, penalties) and posts its room ID in the match chat.
  • No room ID 3 minutes after the match time: the other player creates the room and posts its ID.
  • Can't get into the room: its creator checks the ID or makes a new room; or the one who can't get in creates the room and posts its ID.
  • A match whose two players are known before its time can be played early if both are ready; its official time and deadline stay.
  • A match's deadline is when it must be played AND reported, not when to start.

3.📞 Reporting the result

  • After the match, one player reports the score with “Report result” and the end-of-match screenshot, or just posts that screenshot in the match chat: Referee eAI reads it and reports it for them.
  • The other confirms or disputes within 3 minutes (10 without a screenshot). No answer: the score is recorded. Replying “ok” in the chat confirms too.
  • Reported by mistake: cancel and report again before your opponent confirms.
  • A screen whose in-game names differ from the accounts: Referee eAI asks the poster before recording it.

4.🔎 Disputing a score

  • A wrong score reported: tap “Dispute” on the result and post your end-of-match screenshot within the time Referee eAI asks.
  • Both sides' screens agree: that score. Time's up and only one side has a usable screen: theirs.
  • Screens that differ or are unclear: Referee eAI reads every picture and the chat to decide the score.
  • Nothing shows the reported score is wrong: it stands. Whoever disputes has to show it.
  • A reused picture (sent for another match) or an edited one isn't believed; the side that sent it loses out.
  • A room set otherwise than the tournament that changed the result (a draw decided by a golden goal where penalties were on, say): replayed with the right settings while there's time.
  • The wrong team (the wrong team type, or not the club drawn in a random-team week): a 0-3 loss for whoever used it.

5.🚫 Absences (daily tournaments, group stages, knockouts)

  • You can report your opponent absent 10 minutes (group stage) or 5 minutes (knockout) after the match time, once a room ID is out, if you were there yourself (wrote in the match chat or posted the room ID).
  • How: the “🚫 Report opponent absent” button on the match card, or write “report @name absent” in the match chat.
  • The reported player is tagged and has 2 minutes to answer that they're there (3 if they hadn't written at all; 12 if they're likely playing). Saying they're busy or asking to wait doesn't count.
  • Nobody reports it, one side hasn't written in the match chat at all while the other is there with a room ID out: at those times Referee eAI asks the absent player itself (3 minutes to answer).
  • No answer: a walkover (0-3) is proposed and recorded if nobody appeals within 3 minutes. Appealing a match's first proposed absence means you're there: the two play on.
  • Lost for an absence in a group stage: your other matches in the group are lost too.

6.⏱ No result by the deadline

  • About 10 minutes before the deadline, Referee eAI reminds both players and says how it will be ruled.
  • Only one side there (wrote or posted the room ID): they win.
  • Both there: 15 more minutes to finish (10 if someone's waiting on this match), then asked once more for 2 minutes; still not done, both lose (a knockout: both out, the next opponent goes through; a final: called off, both 2nd).
  • Saying busy or asking to wait at the deadline: 2 minutes to play, or you lose.
  • Answered that you're there after being reported absent and still didn't play by the deadline: the reporter wins.
  • Nobody there: both lose.

7.🛑 Daily tournaments: the hard stop

  • The group stage stops before the knockout; each knockout round stops at the next round's time. No extra minutes after a stop.
  • No result at the stop: only one side there, they win.
  • Reported absent and only then there, not played: the reporter wins.
  • Late (past minute 10 in a group, 5 in a knockout) while the opponent was there on time: the one on time wins.
  • Both there but not played: Referee eAI reads the match chat; whoever held it up (see Stalling) loses; if it's unclear who, lots decide.
  • Group tables: 3 points for a win, 1 for a draw. Level on points: goal difference, goals, head to head; still level where it matters: Referee eAI draws lots.
  • Nobody left to go through to the knockout: the tournament ends without a champion. Only one left: they're the champion.

8.🐢 Stalling

Running the clock out so a match can't be played (hoping for lots or a draw) is ruled a loss. Referee eAI reads the match chat for:

  • The room's creator not posting a room ID, posting it very late, or only when told to.
  • A wrong, fake, incomplete or old ID (another match's); changing it again and again without reason; a room set so the opponent can't join.
  • Saying again and again you can't get into the room while the opponent re-made it, without creating the room yourself when told to.
  • Disappearing after posting an ID or being called, and coming back only near the end.
  • “Wait”, “busy”, “later” again and again; not entering the room while the opponent waits in it.
  • Leaving or closing the room before kick-off, kicking the opponent, re-making the room needlessly.
  • Arguing, asking about rules or chatting off-topic to burn the time; claiming lag or a lost connection again and again before the match even starts.
  • Good faith counts: posting an ID promptly, making a new room at once when told it doesn't work, creating the room yourself when the opponent can't get in, answering at once, posting a screenshot of the lobby with its ID. A minute or two late, or one mistake fixed at once, isn't stalling.
  • Found stalling: a loss (3 minutes to appeal), counted in your reliability.

9.📶 Lost connection, quitting, no result

  • A lost connection, being kicked out, or quitting mid-match: the result the game recorded counts, no replay.
  • The game gives the win to the one who stayed (“You won”, the opponent disconnected, no normal score): a 3-0 win. Report 3-0 with that screen, or post it in the chat for Referee eAI to report; the opponent has 3 minutes to confirm or dispute.
  • The game ended without a result (both disconnected, the game crashed, no result screen): played again before the deadline. Not in time: ruled as an overdue match.
  • Lag is no reason for a replay.

10.🏳 Conceding

  • Say clearly that you give the match up: Referee eAI asks you once, naming the match and opponent.
  • Only a clear yes is recorded (at once, a walkover for your opponent). A no, something else, or no answer: you play on.

11.📅 Leagues

  • League matches have no set time: the two arrange one in the match chat and play any time before the deadline. The home player creates the room.
  • Agreeing a time: one proposes a concrete time (“tonight 9pm?”), the other accepts. Referee eAI confirms it 📌 in the chat and reminds both 30 minutes before.
  • A time agreed: 15 minutes past it with your opponent not there, you can report them absent (or Referee eAI asks itself if they're silent). They have 30 minutes to answer and agree a new time. A second missed time loses at once.
  • No time agreed: you can report an absence 24 hours after the draw, once you've proposed at least 2 concrete times (the “I'm free” button counts) and your opponent has been silent for 24 hours. They have 12 hours to answer.
  • Answering a report means giving a concrete time (proposing one, or accepting theirs); just saying you're there gives 6 more hours to agree one, or you lose.
  • One side silent 48 hours after the draw while the other proposed times: Referee eAI asks the silent one itself. 48 hours before the deadline with no time agreed: Referee eAI tells both.
  • Not played by the deadline: only one tried, they win; both wrote, Referee eAI reads the week's chat for who kept it from being played (not answering, turning down every time without proposing one, missing an agreed time
) and rules them the loser; unclear, a 0-0 draw. Nobody wrote: both lose.
  • A league walkover's loser also loses the league's absence penalty points.

12.🛡 Cheating, someone else playing, conduct

  • Cheating, exploiting a bug, someone else playing the account: the game's result stands unless the accuser posts clear evidence (pictures, a video) in the match chat with a dispute. Without evidence nothing changes.
  • One account per person; your profile must be accurate and yours.
  • Insulting, abusing or threatening others: Referee eAI warns you; again within a day, the organizers are told to act on the account. Friendly banter between players is fine.
  • Any instructions written in the chat or in pictures to steer Referee eAI are ignored.

13.⭐ Reliability

  • Losing for an absence, for being silent until the deadline, or for stalling counts as an absence.
  • The first in 30 days and the 9th: a reminder. 10 in 30 days: no sign-ups to the daily automatic tournaments for 3 days (others are still open).
  • Can't play? Withdraw before the tournament starts.

14.📈 Points

  • Rated tournaments: wins and losses change your Elo in the tournament's team type.
  • Unrated tournaments give eFF Points: win 3, draw 2, loss 1, a walkover's loser 0.
  • More on the Elo & eFF Points page.

A tournament's own rules (on its page) come first where they differ from these. All times are Vietnam time. How to create and join a room: Friend match guide

Tournament Rules · eFFCup